I'm Going to Fucking Shop at a W@lm@rt
V2.0
New unlockable game mode featuring Shipkin Shippa.
The glowies have hatched a plan to eliminate Pipkin Pippa by transforming all customers inside into zombies. Fortunately Pippa has backup from Sakana to transform into Shipkin Shippa and blast her way past any enemies that cross her.
This new combat mode has a total of three modes of play. You'll start out with one while the other two are unlockable. Each mode has either multiple difficulties or increases the difficulty during play.
WEB VERSION NOTES:
-For the web build, saves are stored as a cookie and deleting the cookie will delete the save.
-Triggers do not function for torpedo launches (I don't know why), bumpers still work.
v1.0
A fast paced fan-game featuring THE Pipkin Pippa from coffee supplier mahjong player stable Vtuber company Phase Connect.
The goal is simple, Pippa has a list of items to collect on her trip to Walmart. Unfortunately her Pipkin is on edge as the store is packed with all sorts of people, from senior citizens to free range children. Keep your wits about you, grab what you need, then check out before contact with other humans knocks Pippa out.
Three difficulty settings await you with each one increasing the items needed to be recovered. Each game will randomize the items on the shopping list plus their exact locations from a general area that you would expect to find in a Walmart. Beat the hardest difficulty to unlock a new game mode!
Feel free to leave feedback/issues in the comments.
How to Play:
Shopping Mode:
Collect the items from your shopping list scattered around the store. Once the list is complete head for the self-checkout area to win. Avoid the other customers or Pippa will take damage, 3 hits and its game over.
Most items will be accurate to their general area in Walmart with some exceptions to avoid overcrowding.
Combat Mode:
Depending on the mode your objectives will be different but the most common thread linking them all is blasting your way past enemies. Avoid enemies and their projectiles while accomplishing your mission to ensure Shippa's survival.
PC Controls:
Movement(In-game and UI) - WASD, Directional Arrow Keys
Main Gun Direction - IJKL
Torpedos - Q(fire left)E(fire right)
Special - UO
Accept - Enter
Pause - ESC
Shopping List - Tab
Most generic controllers, such as a Xbox controller, should work with the game. Some more exotic controllers may work but there is the possibility of their mappings being incorrect. Switch Controllers will not work out of the box and will require workarounds to be able to be used (for example running the game through Steam)
Controller:
Movement(In-game and UI) - Left Analog Stick, Joypad
Main Gun Direction - Right Analog Stick
Torpedos - LeftTrigger/Bumper(fire left) Right Trigger/Bumper(fire right)
Special - Right button on Standard Crossed shaped button layout (ex.B button on a Xbox controller)
Accept - Down button on Standard Crossed shaped button layout (ex. A button on a Xbox controller)
Pause - Start, + button
Shopping List - Select, - button
Credits:
Pippa Sounds: Temp-Tempai @FlavrTemp
SFX Tool: sfxr by Thomas Peterson @drpetter
Music Tool: FamiStudio https://famistudio.org
Button Art: greatdocbrown
Transitions: Screaming Brain Studios
Everything else: BurntSalsa @burntsalsa
Status | Released |
Platforms | HTML5, Windows |
Author | burntsalsa |
Genre | Action |
Made with | Godot |
Tags | Fangame, Indie, Pixel Art, Short, Singleplayer, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Download
Install instructions
Unzip and run exe to start the game.
Development log
- The Shipkin Shippa Update is now liveApr 11, 2024
- 1.0 ReleaseSep 08, 2023
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